Monday, 28 September 2015

LO3 - Assets List


Page by page list all the assets you will need to fill that page as per your plan.

Page 1:
The first page will be the cover page and will be the first thing that people will be seeing. This means that this page is the most important part since it has to grab a potential readers attention.

- Photo to cover the entire cover page - This photo will most likely be edited heavily upon since it it will feature text regarding the contents inside.
- Header/Title - Large title located somewhere in cover page
- 'Puffs' - Small text pertaining information about the magazine and the content inside. Will be quite short as to catch people's attention instead of having to read a wall of text. The small size will have an increased potential to attracting a reader.
- Quotes - Possible quotes from known sources to back up some of the content I will be talking about.

Page 2:
The second page will be the editorial and will contain a photo of myself(?) and my signature(?). As far as content goes, there won't be anything else on this page.


Page 3:
This will be the contents page. This will contain an organised set of text locating the articles of the magazine. It will have a simplified layout to help create clarity between the location of the articles.

- Text pertaining the pages of the magazine.
- Small summary of the pages.


Page 4:
The fourth page will contain the fist main content on the magazine. This will feature images, information and small quotes linked to the content of the article.

- Photo/Background - For the article - This photo will have to be linked to the article subject.
- Article title - The title of the subject that is written about.
- Article text - The main part of the article which is the writing itself.

Page 5:
Page 5 will be a continuation of the article from the fourth page.

Page 6:
The sixth and seventh pages will be double page spread of photos, which will feature photos of games, midnight release, people picking up their games etc.


Page 7:
Continuation of the 6th page.

Page 8:
Back page containing an element different to the rest of the articles featured in the magazine. 

Monday, 14 September 2015

LO2 - Legal and Ethical Issues

 LO2 - Legal and Ethical Issues

3 ways in which my planned print-based media product could break the law:
- Defaming
- Fabricating (factual) information
- Stealing third party material

Obscene Publications Act of 1959 and 1964
Publishing any form of content that may 'deprave and corrupt' the reader is an obscene form of publication.

- I will try not to promote any form of behaviour and abuse of certain actions such as following examples of video games (GTA or Manhunt).
- I will not publish any form of content from video games that contain any obscene content.

The Defamation Act 2013
Any content that can damage the reputation of an individual/company which is not factual and is purely a negative form of writing.

- I will avoid talking purely negative about a subject but to try and stay neutral.
- Try to use facts instead of opinions when directly talking about a subject.

Copyright Law 
The law that covers all forms of publications of content without explicit permission of the author/copyright holder.

- Universal truths are allowed as they are exempt of copyright.
- Public interests can avoid the copyright law as it can be argued that it was done for the greater good of the poeple. 
- All content that will be produced will be completely original.

Negligent Publication
Publishing that will incite or replicate a certain action that will cause the reader any form of harm or causes something is a 'negligent publication'.

- I will avoid inciting any form behaviour from video games.

Ethical Issues
Similar to laws but not affected by them; ethical issues follows sociatal acceptance and the general public's moral compass. Ethical issues can vary between certain parts of society and not all people agree to the same ethical level as everyone else.